Extreme Programming (XP) is a code creation collection of methods, practices, procedures and rules that is designed to better code caliber and reactivity to differing consumer conditions. As a sort of agile code creation, it champions recurrent 'releases' in small creation patterns, that is designed to better efficiency and present checkpoints wherever spic-and-span consumer conditions may be embraced.There has never been a Extreme Programming Guide like this. It contains 150 answers, much more than you can imagine; comprehensive answers and extensive details and references, with insights that have never before been offered in print. Get the information you need--fast! This all-embracing guide offers a thorough view of key knowledge and detailed insight. This Guide introduces what you want to know about Extreme Programming. A quick look inside of some of the subjects covered: Organizational patterns, DSDM, Pugs - Development model, Code refactoring - Overview, Martin Fowler - Publications, Extreme programming - Values, Systems Development Life Cycle - Overview, Ward Cunningham, Kent Beck - Books, Agile software development Agile methods, Kent Beck - Books, Software construction - Construction models, Scott Ambler - Publications, Regression testing - Background, Chrysler Comprehensive Compensation System - Notes, Jolt Awards - 2000 Books, Acceptance testing - Acceptance testing in Extreme Programming, Extreme programming - Further reading, Nightly build, CMMI - Applications, Project management Extreme project management, Iterative and incremental development, Dynamic systems development method, Software development process - Agile development, Outline of software engineering - Notable publications, Software development life cycle - Agile development, Extreme programming - Feedback, Unit testing - Extreme programming, Chromatic (programmer), Code refactoring - History, Big Design Up Front - Arguments for Big Design Up Front, and much more...