Murder comes to Madingley Grange as a game goes horribly wrong. When a failed entrepreneur is temporarily left in charge of his aunt s huge gothic home, he knows he must be able to make a profit from it somehow. Murder, he decides, is the only way to do it. For Madingley Grange is the perfect venue for a 1930s murder-mystery weekend and Simon Hannaford - with the reluctant help of his long-suffering sister - soon hatches a plan for money-spinning mayhem. From the conservatory to the claret cellar, the clues are carefully sprinkled. But when the guests arrive it is obvious that the game won t be going as planned. Not one of the visitors is willing to play the victim. And when a body does appear, it hardly takes Hercule Poirot to guess it is not a volunteer. Now the game really begins...